Silent Metronome Rhythmic grounding for live music accompaniment (SiMe), project and demo page. ImprovMusicGen Fine-tuning a music model to improvise a missing instrument, one beat at a time. Reinforcement Learning for Phylogenetic Trees Reproducing and extending an RL approach to building evolutionary trees. Super Mario World TAS Agent Teaching reinforcement learning agents to speedrun Super Mario World, frame by frame. VAE Drum Machine A variational autoencoder that generates drum sounds and morphs between them. Reconstructing Images from Brain Activity Four extensions to MindEye2, probing what actually helps when rebuilding seen images from fMRI. Reinforcement Learning from Scratch Six RL algorithms built by hand, all learning to balance a pole. Evolutionary Algorithms A genetic algorithm and an evolution strategy, tuned to compete on benchmark problems. Pacman Capture the Flag A team of agents playing capture the flag in the Berkeley Pacman contest. Tennis Shot Classifier Turning tennis broadcasts into body-pose sequences and classifying each shot. Human-Following Robot A robot car that spots a person and follows them, splitting the work between a Pi and a laptop. Procedural Houses in Minecraft A generator that analyses the terrain and builds a house to fit it. Mobile Robot Challenge A robot that finds two objects with plain computer vision and drives between them. Recommender Systems Four recommenders built from scratch, from a neural baseline up to a contest with a live leaderboard.